Rabu, 28 November 2018

GUI : Image Viewer 2.0


Membuat Graphical User Interface

Image Viewer 2.0

Nama   : Atika Rizki Nurakhmah
NRP     : 05111740000015
Kelas   : PBO - A
Halloooooo
Tugas saya kali ini adalah membuat versi update dari tugas saya sebelumnya. Tugas saya sebelumnya yaitu membuat Image Viewer dengan GUI, seperti yang ada di postingan saya sebelumnya. Kali ini, saya membuat versi update dari image viewer tadi. Update yang dimaksud adalah membuat Class baru untuk setiap efek yang akan dimasukkan ke GUI. Class tersebut saya beri nama sesuai nama filter. Class class filter tadi memiliki inheritance terhadap class baru yang saya beri nama Filter. Sebelumnya, method filter-filter pada GUI terletak di Class Image Viewer.Versi terbaru dari tugas ini saya beri nama Image Viewer 2.0.
Source code di bawah ini merupakan implementasi dari source yang ada di buku
 
   Objects First with Java - A Practical Introduction using BlueJ
   Fifth edition
   David J. Barnes and Michael Kolling
Berikut Class dan Source Code nya.
 1. Class Image Viewer
 import java.awt.*;  
 import java.awt.event.*;  
 import java.awt.image.*;  
 import javax.swing.*;  
 import java.io.File;  
 import java.util.List;  
 import java.util.ArrayList;  
 import java.util.Iterator;  
 /**  
  * ImageViewer is the main class of the image viewer application. It builds and  
  * displays the application GUI and initialises all other components.  
  *   
  * To start the application, create an object of this class.  
  *   
  * @author Atika Rizki   
  * @version 2.0/20181129  
  */  
 public class ImageViewer  
 {  
   // static fields:  
   private static final String VERSION = "Version 2.0";  
   private static JFileChooser fileChooser = new JFileChooser(System.getProperty("user.dir"));  
   // fields:  
   private JFrame frame;  
   private ImagePanel imagePanel;  
   private JLabel filenameLabel;  
   private JLabel statusLabel;  
   private OFImage currentImage;  
   private List<Filter> filters;  
   /**  
    * Create an ImageViewer show it on screen.  
    */  
   public ImageViewer()  
   {  
     currentImage = null;  
     filters = createFilters();  
     makeFrame();  
   }  
   // ---- implementation of menu functions ----  
   /**  
    * Open function: open a file chooser to select a new image file.  
    */  
   private void openFile()  
   {  
     int returnVal = fileChooser.showOpenDialog(frame);  
     if(returnVal != JFileChooser.APPROVE_OPTION) {  
       return; // cancelled  
     }  
     File selectedFile = fileChooser.getSelectedFile();  
     currentImage = ImageFileManager.loadImage(selectedFile);  
     if(currentImage == null) {  // image file was not a valid image  
       JOptionPane.showMessageDialog(frame,  
           "The file was not in a recognized image file format.",  
           "Image Load Error",  
           JOptionPane.ERROR_MESSAGE);  
       return;  
     }  
     imagePanel.setImage(currentImage);  
     showFilename(selectedFile.getPath());  
     showStatus("File loaded.");  
     frame.pack();  
   }  
   /**  
    * Close function: close the current image.  
    */  
   private void close()  
   {  
     currentImage = null;  
     imagePanel.clearImage();  
     showFilename(null);  
   }  
   /**  
    * Quit function: quit the application.  
    */  
   private void quit()  
   {  
     System.exit(0);  
   }  
   /**  
    * Apply a given filter to the current image.  
    * @param filter The filter to be applied.  
    */  
   private void applyFilter(Filter filter)  
   {  
     if(currentImage != null) {  
       filter.apply(currentImage);  
       frame.repaint();  
       showStatus("Applied: " + filter.getName());  
     }  
     else {  
       showStatus("No image loaded.");  
     }  
   }  
   /**  
    * 'Lighter' function: make the picture lighter  
    */  
   private void showAbout()  
   {  
     JOptionPane.showMessageDialog(frame,   
           "ImageViewer\n" + VERSION,  
           "About ImageViewer",   
           JOptionPane.INFORMATION_MESSAGE);  
   }  
   // ---- support methods ----  
   /**  
    * Display a file name on the appropriate label.  
    * @param filename The file name to be displayed.  
    */  
   private void showFilename(String filename)  
   {  
     if(filename == null) {  
       filenameLabel.setText("No file displayed.");  
     }  
     else {  
       filenameLabel.setText("File: " + filename);  
     }  
   }  
   /**  
    * Display a status message in the frame's status bar.  
    */  
   private void showStatus(String text)  
   {  
     statusLabel.setText(text);  
   }  
   /**  
    * Create and return a list with all the known filters.  
    * @return The list of filters.  
    */  
   private List<Filter> createFilters()  
   {  
     List<Filter> filterList = new ArrayList<Filter>();  
     filterList.add(new DarkerFilter("Darker"));  
     filterList.add(new LighterFilter("Lighter"));  
     filterList.add(new ThresholdFilter("Threshold"));  
     return filterList;  
   }  
   // ---- swing stuff to build the frame and all its components ----  
   /**  
    * Create the Swing frame and its content.  
    */  
   private void makeFrame()  
   {  
     frame = new JFrame("ImageViewer");  
     Container contentPane = frame.getContentPane();  
     makeMenuBar(frame);  
     // Specify the layout manager with nice spacing  
     contentPane.setLayout(new BorderLayout(6, 6));  
     filenameLabel = new JLabel();  
     contentPane.add(filenameLabel, BorderLayout.NORTH);  
     imagePanel = new ImagePanel();  
     contentPane.add(imagePanel, BorderLayout.CENTER);  
     statusLabel = new JLabel(VERSION);  
     contentPane.add(statusLabel, BorderLayout.SOUTH);  
     // building is done - arrange the components and show      
     showFilename(null);  
     frame.pack();  
     // center the frame on screen  
     Dimension d = Toolkit.getDefaultToolkit().getScreenSize();  
     frame.setLocation(d.width/2 - frame.getWidth()/2, d.height/2 - frame.getHeight()/2);  
     frame.setVisible(true);  
   }  
   /**  
    * Create the main frame's menu bar.  
    * @param frame  The frame that the menu bar should be added to.  
    */  
   private void makeMenuBar(JFrame frame)  
   {  
     final int SHORTCUT_MASK =  
       Toolkit.getDefaultToolkit().getMenuShortcutKeyMask();  
     JMenuBar menubar = new JMenuBar();  
     frame.setJMenuBar(menubar);  
     JMenu menu;  
     JMenuItem item;  
     // create the File menu  
     menu = new JMenu("File");  
     menubar.add(menu);  
     item = new JMenuItem("Open");  
       item.setAccelerator(KeyStroke.getKeyStroke(KeyEvent.VK_O, SHORTCUT_MASK));  
       item.addActionListener(new ActionListener() {  
                 public void actionPerformed(ActionEvent e) { openFile(); }  
               });  
     menu.add(item);  
     item = new JMenuItem("Close");  
       item.setAccelerator(KeyStroke.getKeyStroke(KeyEvent.VK_W, SHORTCUT_MASK));  
       item.addActionListener(new ActionListener() {  
                 public void actionPerformed(ActionEvent e) { close(); }  
               });  
     menu.add(item);  
     menu.addSeparator();  
     item = new JMenuItem("Quit");  
       item.setAccelerator(KeyStroke.getKeyStroke(KeyEvent.VK_Q, SHORTCUT_MASK));  
       item.addActionListener(new ActionListener() {  
                 public void actionPerformed(ActionEvent e) { quit(); }  
               });  
     menu.add(item);  
     // create the Filter menu  
     menu = new JMenu("Filter");  
     menubar.add(menu);  
     for(final Filter filter : filters) {  
       item = new JMenuItem(filter.getName());  
       item.addActionListener(new ActionListener() {  
                 public void actionPerformed(ActionEvent e) {   
                   applyFilter(filter);  
                 }  
               });  
        menu.add(item);  
      }  
     // create the Help menu  
     menu = new JMenu("Help");  
     menubar.add(menu);  
     item = new JMenuItem("About ImageViewer...");  
       item.addActionListener(new ActionListener() {  
                 public void actionPerformed(ActionEvent e) { showAbout(); }  
               });  
     menu.add(item);  
   }  
 } 

2. Class Image Panel
 import java.awt.*;  
 import javax.swing.*;  
 import java.awt.image.*;  
 /**  
  * An ImagePanel is a Swing component that can display an OFImage.  
  * It is constructed as a subclass of JComponent with the added functionality  
  * of setting an OFImage that will be displayed on the surface of this  
  * component.  
  *   
  * @author Atika Rizki  
  * @version 2.0/20181129  
  */  
 public class ImagePanel extends JComponent  
 {  
   // The current width and height of this panel  
   private int width, height;  
   // An internal image buffer that is used for painting. For  
   // actual display, this image buffer is then copied to screen.  
   private OFImage panelImage;  
   /**  
    * Create a new, empty ImagePanel.  
    */  
   public ImagePanel()  
   {  
     width = 360;  // arbitrary size for empty panel  
     height = 240;  
     panelImage = null;  
   }  
   /**  
    * Set the image that this panel should show.  
    *   
    * @param image The image to be displayed.  
    */  
   public void setImage(OFImage image)  
   {  
     if(image != null) {  
       width = image.getWidth();  
       height = image.getHeight();  
       panelImage = image;  
       repaint();  
     }  
   }  
   /**  
    * Clear the image on this panel.  
    */  
   public void clearImage()  
   {  
     Graphics imageGraphics = panelImage.getGraphics();  
     imageGraphics.setColor(Color.LIGHT_GRAY);  
     imageGraphics.fillRect(0, 0, width, height);  
     repaint();  
   }  
   // The following methods are redefinitions of methods  
   // inherited from superclasses.  
   /**  
    * Tell the layout manager how big we would like to be.  
    * (This method gets called by layout managers for placing  
    * the components.)  
    *   
    * @return The preferred dimension for this component.  
    */  
   public Dimension getPreferredSize()  
   {  
     return new Dimension(width, height);  
   }  
   /**  
    * This component needs to be redisplayed. Copy the internal image   
    * to screen. (This method gets called by the Swing screen painter   
    * every time it want this component displayed.)  
    *   
    * @param g The graphics context that can be used to draw on this component.  
    */  
   public void paintComponent(Graphics g)  
   {  
     Dimension size = getSize();  
     g.clearRect(0, 0, size.width, size.height);  
     if(panelImage != null) {  
       g.drawImage(panelImage, 0, 0, null);  
     }  
   }  
 }  

3. Class ImageFileManager
 import java.awt.image.*;  
 import javax.imageio.*;  
 import java.io.*;  
 /**  
  * ImageFileManager is a small utility class with static methods to load  
  * and save images.  
  *   
  * The files on disk can be in JPG or PNG image format. For files written  
  * by this class, the format is determined by the constant IMAGE_FORMAT.  
  *   
  * @author Atika Rizki  
  * @version 2.0/20181129  
  */  
 public class ImageFileManager  
 {  
   // A constant for the image format that this writer uses for writing.  
   // Available formats are "jpg" and "png".  
   private static final String IMAGE_FORMAT = "jpg";  
   /**  
    * Read an image file from disk and return it as an image. This method  
    * can read JPG and PNG file formats. In case of any problem (e.g the file   
    * does not exist, is in an undecodable format, or any other read error)   
    * this method returns null.  
    *   
    * @param imageFile The image file to be loaded.  
    * @return      The image object or null is it could not be read.  
    */  
   public static OFImage loadImage(File imageFile)  
   {  
     try {  
       BufferedImage image = ImageIO.read(imageFile);  
       if(image == null || (image.getWidth(null) < 0)) {  
         // we could not load the image - probably invalid file format  
         return null;  
       }  
       return new OFImage(image);  
     }  
     catch(IOException exc) {  
       return null;  
     }  
   }  
   /**  
    * Write an image file to disk. The file format is JPG. In case of any   
    * problem the method just silently returns.  
    *   
    * @param image The image to be saved.  
    * @param file  The file to save to.  
    */  
   public static void saveImage(OFImage image, File file)  
   {  
     try {  
       ImageIO.write(image, IMAGE_FORMAT, file);  
     }  
     catch(IOException exc) {  
       return;  
     }  
   }  
 }

4. Class OFImage
import java.awt.*;  
 import java.awt.image.*;  
 import javax.swing.*;  
 /**  
  * OFImage is a class that defines an image in OF (Objects First) format.  
  *   
  * @author Atika Rizki  
  * @version 2.0/20181129  
  */  
 public class OFImage extends BufferedImage  
 {  
   /**  
    * Create an OFImage copied from a BufferedImage.  
    * @param image The image to copy.  
    */  
   public OFImage(BufferedImage image)  
   {  
      super(image.getColorModel(), image.copyData(null),   
         image.isAlphaPremultiplied(), null);  
   }  
   /**  
    * Create an OFImage with specified size and unspecified content.  
    * @param width The width of the image.  
    * @param height The height of the image.  
    */  
   public OFImage(int width, int height)  
   {  
     super(width, height, TYPE_INT_RGB);  
   }  
   /**  
    * Set a given pixel of this image to a specified color. The  
    * color is represented as an (r,g,b) value.  
    * @param x The x position of the pixel.  
    * @param y The y position of the pixel.  
    * @param col The color of the pixel.  
    */  
   public void setPixel(int x, int y, Color col)  
   {  
     int pixel = col.getRGB();  
     setRGB(x, y, pixel);  
   }  
   /**  
    * Get the color value at a specified pixel position.  
    * @param x The x position of the pixel.  
    * @param y The y position of the pixel.  
    * @return The color of the pixel at the given position.  
    */  
   public Color getPixel(int x, int y)  
   {  
     int pixel = getRGB(x, y);  
     return new Color(pixel);  
   }  
 }  

5. Class Filter
/**  
  * Filter is an abstract superclass for all image filters in this  
  * application. Filters can be applied to OFImages by invoking the apply   
  * method.  
  *   
  * @author Atika Rizki  
  * @version 2.0/20181129  
  */  
 public abstract class Filter  
 {  
   private String name;  
   /**  
    * Create a new filter with a given name.  
    * @param name The name of the filter.  
    */  
   public Filter(String name)  
   {  
     this.name = name;  
   }  
   /**  
    * Return the name of this filter.  
    *   
    * @return The name of this filter.  
    */  
   public String getName()  
   {  
     return name;  
   }  
   /**  
    * Apply this filter to an image.  
    *   
    * @param image The image to be changed by this filter.  
    */  
   public abstract void apply(OFImage image);  
 }  
6. Class DarkerFilter
 /**  
  * An image filter to make the image a bit darker.  
  *   
  * @author Atika Rizki   
  * @version 2.0/20181129  
  */  
 public class DarkerFilter extends Filter  
 {  
   /**  
    * Constructor for objects of class DarkerFilter.  
    * @param name The name of the filter.  
    */  
   public DarkerFilter(String name)  
   {  
     super(name);  
   }  
   /**  
    * Apply this filter to an image.  
    *   
    * @param image The image to be changed by this filter.  
    */  
   public void apply(OFImage image)  
   {  
     int height = image.getHeight();  
     int width = image.getWidth();  
     for(int y = 0; y < height; y++) {  
       for(int x = 0; x < width; x++) {  
         image.setPixel(x, y, image.getPixel(x, y).darker());  
       }  
     }  
   }  
 }  
 7. Class LighterFilter
/**  
  * An image filter to make the image a bit lighter.  
  *   
  * @author Atika Rizki   
  * @version 2.0/20181129  
  */  
 public class LighterFilter extends Filter  
 {  
   /**  
    * Constructor for objects of class LighterFilter.  
    * @param name The name of the filter.  
    */  
   public LighterFilter(String name)  
   {  
     super (name);  
   }  
   /**  
    * Apply this filter to an image.  
    *   
    * @param image The image to be changed by this filter.  
    */  
   public void apply(OFImage image)  
   {  
     int height = image.getHeight();  
     int width = image.getWidth();  
     for(int y = 0; y < height; y++) {  
       for(int x = 0; x < width; x++) {  
         image.setPixel(x, y, image.getPixel(x, y).brighter());  
       }  
     }  
   }  
 }  
 8. Class ThresholdFilter

 import java.awt.Color;  
 /**  
  * An three-level gray-based threshold filter.  
  *   
  * @author Atika Rizki   
  * @version 2.0/20181129  
  */  
 public class ThresholdFilter extends Filter  
 {  
      /**  
       * Constructor for objects of class ThresholdFilter.  
    * @param name The name of the filter.  
       */  
      public ThresholdFilter(String name)  
   {  
     super(name);  
      }  
   /**  
    * Apply this filter to an image.  
    *   
    * @param image The image to be changed by this filter.  
    */  
   public void apply(OFImage image)  
   {  
     int height = image.getHeight();  
     int width = image.getWidth();  
     for(int y = 0; y < height; y++) {  
       for(int x = 0; x < width; x++) {  
         Color pixel = image.getPixel(x, y);  
         int brightness = (pixel.getRed() + pixel.getBlue() + pixel.getGreen()) / 3;  
         if(brightness <= 85) {  
           image.setPixel(x, y, Color.BLACK);  
         }  
         else if(brightness <= 170) {  
           image.setPixel(x, y, Color.GRAY);  
         }  
         else {  
           image.setPixel(x, y, Color.WHITE);  
         }  
       }  
     }  
   }  
 }  

Hasil

diagram class

 

Image Viewer baru

tampilan GUI
Pilih nama File yang akan ditampilkan

tampilan normal gambar

tampilan dengan efek darker

tampilan dengan efek lighter

 
tampilan dengan efek threshold

 

  sekian dan terima kasih :)

 

 

 

 





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Membuat Image Viewer (Versi update + editor)   Nama : Atika Rizki Nurakhmah Nrp    : 05111740000015 Kelas : PBO - A ...